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- DITL_128.txt
- # 13 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=337 y1=190 x2=417 y2=218
- # text: "OK"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=25 y1=190 x2=105 y2=218
- # text: "Cancel"
- # item 2: EDIT_TEXT (0x10) enabled
- # bounds: x1=92 y1=30 x2=192 y2=48
- # text: ""
- # item 3: EDIT_TEXT (0x10) enabled
- # bounds: x1=313 y1=30 x2=413 y2=48
- # text: ""
- # item 4: RADIO_BUTTON (0x06) enabled
- # bounds: x1=80 y1=100 x2=190 y2=118
- # text: "301"
- # item 5: RADIO_BUTTON (0x06) enabled
- # bounds: x1=80 y1=120 x2=189 y2=138
- # text: "501"
- # item 6: RADIO_BUTTON (0x06) enabled
- # bounds: x1=80 y1=140 x2=189 y2=158
- # text: "1001"
- # item 7: RADIO_BUTTON (0x06) enabled
- # bounds: x1=250 y1=100 x2=404 y2=118
- # text: "Round The Clock"
- # item 8: RADIO_BUTTON (0x06) enabled
- # bounds: x1=250 y1=120 x2=407 y2=138
- # text: "Cricket (In Order)"
- # item 9: RADIO_BUTTON (0x06) enabled
- # bounds: x1=250 y1=140 x2=412 y2=158
- # text: "Cricket (Any Order)"
- # item 10: TEXT (0x88) disabled
- # bounds: x1=20 y1=30 x2=82 y2=48
- # text: "Player 1:"
- # item 11: TEXT (0x88) disabled
- # bounds: x1=233 y1=30 x2=297 y2=48
- # text: "Player 2:"
- # item 12: TEXT (0x88) disabled
- # bounds: x1=16 y1=70 x2=116 y2=86
- # text: "Game Type:"
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-
- DITL_129.txt
- # 2 entries
- # item 0: BUTTON (0x04) enabled
- # bounds: x1=380 y1=260 x2=480 y2=290
- # text: "More"
- # item 1: BUTTON (0x04) enabled
- # bounds: x1=10 y1=260 x2=110 y2=290
- # text: "Cancel"
-
-
-